I’ve been having a lot of trouble with styling particle-based hair in Cycles. Over the dozens of hours I’ve spent trying to get something that looks right, I feel like I actually have to have trained as a hair stylist in real life to be able to be able to get something that looks and behaves even close to what I want. Seriously: I even went on YouTube and watched some real hair styling tutorials for guidance and inspiration.
I’ve scoured YouTube and Vimeo for tutorials on styling particle-based hair, but none of them seem to give me the results I’m trying to achieve. The Blender Cookie tutorial on styling and rendering long hair looks promising, but I don’t feel that any of my personal projects are important enough to warrant spending money on information I may or may not find helpful, and could possibly find something similar elsewhere on the web for free.
Does anyone have a workflow that consistently produces good-looking particle-based hair? I’m about ready to tear my own hair out, at this point. I’m aware of vertex grouping and strand deflection and all that, but I still manage to screw it up, even with those techniques.