Help with Subdivision Surface Issue in Blender

Hello everyone,

I’m relatively new to Blender and have encountered a recurring issue. When I use the Subdivision Surface modifier, gray line geometry appears in Edit Mode on certain parts with quad faces.

If you have any suggestions or solutions for this problem, I would greatly appreciate your help.

Thank you in advance for your assistance!

Hi and welcome, can you post a wireframe image of your model?

Welcome :tada:

…this looks like some rotate or spinned object to mme like so:

You might spent some minutes on this forum to be able to upload a blend file… ??

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Thank you so much for the warm welcome, your time, and your response. I had the ‘outline’ option enabled, but once I disabled it, everything returned to normal. I had been following a few tutorials, and this issue kept occurring. Thanks once again for your help!

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