it seems everybody goes for cars, when learning to model, or, as a second choice spaceships.
I decided to try a ship, more specific a little tug boat. Found some plans on the net which I use.
The basic hull shape is done and now I want to model some details.
At the bow there is this hole, which I tried to make by deleting a face and then extruding the edges once to the front and to the back. Those I scaled a bit to form this rim. Finally I made some closing faces. I set the ‘crease W’ value of the inner edges to 1.0 so there is no slope building up from the hull to the rim.
With subsurf on it looks almost right. But only almost. As you can see there are some nasty ‘shadows’ around the rim/hole.
Any ides on how to fix this?