Help with the name of the tool that auto-compiles Blender

This is killing me.

A few months ago someone released a great tool that would automatically download and compile the latest sources. Trouble is, I can’t for the life of me remember what it was called. I’ve tried searching the forums, but without the name, I haven’t had any luck.

Someone help me out here, thanks!

Nevermind. Found it.

Sounds cool, care to tell the rest what its name is? :smiley:

Whoops sorry! Should have realised someone else might want to know.

It’s called BEblender (Bleeding Edge). The thread is here:

http://blenderartists.org/forum/showthread.php?t=114603

Slight problem though, I’ve just tried it and it downloads and compiles Blender 2.45.14.

D’oh!

thnx.

that bug could probably be fixed w/ a few simple tweaks. I’ll check it out.

If you find a solution, let me know.

thanks.

it installed 2.44 over here… interesting…

Just read through the entire thread, and the project seems to be pretty much dead.

It’s a shame, because it was a wonderful little tool when it was working :frowning:

If you are on Linux or OSX, you can get daily automated builds at http://www.graphicall.org . You can find Windows builds there too.

I’m on windows.

I wanted to test something that has just been committed. Guess I’ll have to wait a while.

I’ll make a batch script for you then you just have to install somthings then just run the script after a lil prep.

follow this tut untill step 4 “compile!” http://mikepan.homeip.net/compileblender2 when you get to compile use my batch script

TortoiseProc.exe /command:update /path:"c:\build\blender" /notempfile /closeonend:1
TortoiseProc.exe /command:update /path:"c:\build\lib\windows" /notempfile /closeonend:1
cd c:\blender\blender
call scons BF_TOOLSET=mingw BF_BUILDDIR=c:\build\build_dir
cd c:\build\install\win32-mingw  then go to c
call strip blender.exe
call strip blenderplayer.exe
pause

Copy that into notepad and save it as buildblender.bat then in windows explorer go to c:\build\install\win32-mingw\ and blender should be there. Also delate build_dir in c:\build when done.