I’m hoping for a bit of help with Vertex parenting.
I’ve got a line made from a plane and I want it to follow an object but I want the base to remain static (image a line connecting nodes). I can’t use a regular parent because this would move the whole object. So I made a new mesh (within the line object) that is just a small square and made it a vertex group. Now I want to connect it to the vertices on one end of my plane so it follows this square as I move it.
After I’ve made the Group I select the vertex points on the plane then shift select the point I want it to follow. Then vertex parent… but when I move the point (parent) the plane doesn’t move.
Any ideas what I’m doing wrong?