im just starting this animation project and I’m looking for suggestions on how to get my character to “plant” his feet securely on the floor with each step. See link http://youtu.be/RfXS1jZTNBc
I created a walk cycle in the action editor and placed on the NLA. Then grabbed the entire rig as an object and key framed it at the start and end positions. I adjusted speed (distance between start and end key frames of the object) but its still not quite right. I know I’ll have this issue in future animations so I’m looking for some good suggestions and techniques for a “firmer” walk/run.