Help with weird clipping?

Well, it’s not exactly clipping, I just don’t know what else to call it. I’ve rigged these legs, but when I move them, something in the shoes stays stuck to the ground and creates a weird shape. I can’t find out what it is.

Here’s my file:

Thank you in advance :slight_smile:

You need to weight those vertices. The only reason everything else in the shoe is moving is because they have holdover weights from a different, earlier attempt, that happened to share some but not all bone names. Those stuck vertices have no deforming weights. Even parenting with autoweights will be fine here.

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Yes, I reapplied the automatic weights and the shape is gone! Thanks a million!