Hello!, when i try to make a simple 4x4 room with a light point and a window, the shadow light in the wall looks so weird and i can´t fix it
Too few viewport samples. Use 64 for at least.
Thanks! The shadow have better quality, but still habing multiple “mini.shadows”, eevee use problems i guess.
It needs really high amount of samples to clear up some bigger area shadows (Over 1k still won’t vbe enough for some cases). Since there isn’t a way to increase shadow samples only, just use multiple lights with small variation in postiion to cover that same area. You get virtually the same effect.