Hello, pardon by my estupid grammar but i don´t know much english :-? , came to him to request aid so that they say to me as I can correct my error of uv texture, so that it is repeated in all the object could help me? please, well the file blend this in this direction: http://orbita.starmedia.com/~iceman2001mx/cara1.blend
This same kind of thing happened to me once when I joined one mesh to another one (it was a hair mesh that I joined to a head mesh). The only thing I could figure out was that the mesh data was somehow corrupted, and the only way I could fix it was to replace the hair mesh with a copy of the original, and simply not join them. It may have been something else besides a corrupted mesh, but I couldn’t get rid of the problem no matter what I did.