I need help with my first project, i am creating a scene of a rocket about to take off. (i haven’t Concentrated on the lights yet). But because i have created the rocket as a hole i dont seem to be able to texture it properly. I need help, thank you. http://www.flickr.com/photos/seancoyne/5765730280/in/photostream

As your question is so generic, here is a generic answer.
Split your object into sensible pieces (select vertices and P to separate them to a new object)
Here’s how to apply multiple materials to your objects http://www.blendercookie.com/2010/06/15/tip-adding-multiple-materials-to-a-single-object/
Here’s how to UV unwrap your object to make applying textures easier http://www.blendercookie.com/2011/01/21/intro_uvmapping/
Here are some texturing tutorials http://www.blendercookie.com/category/all/tutorials/texturing/

Thank you for the reply, blender stresses me out, and I’m currently going through my GCSE’s so I’m unbelievable stressed already. Thank you for replying and giving me this solution.