A few years ago I tried to use BGE. I stil think its great software and I finally decided it’s time to review some of the things I’ve done.
Here is a video link to my first video where I will review my BGE projects, and what is left of them.
In the video I talk about the remnants of one of my first BGE game versions where you shoot bullets with fantasy characters.
I have a turn based system which is fun to look back on, as well, and that will be another video I link.
Let me know if you are interested more in seeing anything in particular as far as design goes.
I haven’t scripted in BGE or python for a while, so as far as specifics go, if anyone is asking questions about code I’ll probably be only able to help with general ideas.
As far as resource creation goes in Blender, I would definitely be able to talk about it.
I have a pretty particular method for creating things I need in Blender that I can explain.
== Turn based battle game (New video!)
== Shoot game:
There are time stamps in the description.
Turn your volume down because the volume does not fade in.