K most of my hair guides have a max dist of between 0.10 - 0.30 depending on the area
i use the finer guides on the outlying edge of the emitter
the hair guides settings on the 1st screen use a small max dist for detail and additive for the fall off with a min dist of about 0.05 “the rest have no (additive)”
ive also adjusted the rlife to 0.3 to get the length variation…
CyaNn as for the root control…well thats why i tried this method have a look at the 2nd and 3rd screens…in the 3rd screen my “roots” are closer and they have a smaller "Max Dist then the “roots in the 2nd screen” thats how i countered the baldness or wide path.
also the size of your “max dist” will be different to what mine are depending on the size of your mesh so its by trial and error to get the right one… and then its all to the textures a darker under mesh to a lighter one etc… and a alpha texture mapped to the strands to add fluffyness and alpha out loose strands
its work i tell you but i like the results have fun
JO9 :the skin under the hair or the actual skin? its my first skin texture i still need to do bump and spec maps and finish the diffuse…:eek: