- my dear comrades, here is a rose i made last night after i read a short tutorial on it on some forum, it might have been this one actually. I think i could make the rose much better if the next time round i used cylinders instead of cubes and concentrated on making the pettles more curvy, and of course making more pettles and making them thinner. but that would have to wait for some other time, because i caont be bothered to redo it all from scratch again. i have to admit that it still looks really shit, i think its because the pettles are far too thick, and i still havent read the manual section on lighting and textures. God i REALLY need to read that whole manual some day.
2)am i to understand that basicly, at least for organic shapes, like human bodies, and ground and air vehicles (like this) one just traces over a blueprint?! is thats how its basicly done? i havent tried it yet but it does look pretty easy to do, of course with a bit of practise.
any thoughts?
Greg