Hey! How I can make a mask map for a unity terrain?


Do you know how I can stop the reflection of light in the sand?

you’re here on a Blender users forum.

Please go to https://forum.unity.com for unity3D help

Light reflections are changed in U3D by setting proper values and maps in the material inspector.
You’ll get more infos on the U3D forum :slight_smile:

Happy blending and unitying ! :slight_smile: