Hi how can I fix the texture of the penguin?

Hello, I know this is a forum for blender but I tried my best and nothing so I come here to show you my problem with this texture. The problem is that the texture is deformed, the lines being crooked not only during the animations but also when it stays still.


The first picture is in unity and the second in blender.

I dont think its the texture, but the mesh. Do you use a auto rig for the armature? Could be a misinterpreted Rig in unity or something. If so, bake the Rig and make sure no uncoltrolled vertecies are messing arround. Have a look in wireframe mode to see the deformation.

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