It is quite possible that you’ll run out of memory on large scenes. To reduce memory usage you can disable Joints, for your scene better disable Profiles as well since it only works on meshes with faces anyway.
To reduce memory usage even further you can dive into the file and change line 252 to
segments = 4
If you want to enable Hidden line rendering for all objects at once you can run the following two lines from the Python console window in Blender.
>>> for ob in [o for o in bpy.data.objects if o.type=='MESH']:
... ob.hr_enable = True
That’s all I can do for you atm, unfortunate the script has never reached a state that I’d call stable or usable. Best of luck.
Yeah, you need to enable Hidden line rendering in the Render tab and in the Object tab for which objects you want edges to be rendered. Press the Update button on the Render panel for the geometry to be generated. Assign a material to the generated object and you’re set.