hide from one camera but not an other camera

ok im looking for a way to hide a cube from a camera in my scene but i have an other camera looking at the same spot in the scene so i cant just hide it with logic bricks without hiding it from the other camera. i would think there is a way to do this in the bge. basically im looking for an option like that are on the lights that can be set to “this layer only”. but that does not seem to be available so any other ideas? oh and im using the video texture module for one of the cams.

This is the wrong place to ask things, you need to ask in game engine support and disccution.

Can someone move this thread?

i did ask to have it moved last night lol

Moved from “Game Engine Resources” to “Game Engine Support and Discussion”

You must report each thread you want to have moved individually… report post feature only knows about the specific post that you’re reporting. There’s no way for moderators to guess what other threads you want moved.

I do not think there is an easy way to do that.

You can indeed create a different scene with the same setup, but this one difference.

i thought of that but i dont want do double the objects in my scene to hide one lol i think there would be a lot of benefits to being able to do this for making effects.

Here you are: http://www.mediafire.com/download/asty6rbdai8td1i/cameratest.blend

Press 1 and 2 to switch views.

hmmm any idea on how to get the video texture to update more often? and there is a blend at the bottom