Hide well! They are coming for you!

Yet Another Blender animation… was some time I produced only stills…

http://reblended.com/www/s68/movies/horde-tn.jpg

DivX 5.0.2 - 13s - 2.7Mb - 640x480 - high quality
DivX 5.0.2 - 13s - 0.6Mb - 320x240 - low quality

Comments?

Stefano

yikes. it’s not downloading. that reblended server surely is slow, and most of the times it cannot even connect.

why dont you use your own server?

.b

Wow… some pretty neat and wild camera moves. I really like this insect model… I can just picture the yellow sticky ooziness if I stepped on one of these…

The dust they kick up was a pretty neat effect… and their walkcycle was very well done, tho I would have loved to seen more claw action.

Overall… dude quite impressive. I like a lot.

Jason Saville

BTW - got it to download… it was just real slowwwwwwww… :wink:

Because my server has a 20 Meg space wich is already filled with stills :frowning:

Must check how costly is to have more space…

Stefano

YAW i see insects everywhere!

It seem’s that is time of insects rebelion here at elysiun forums

https://blenderartists.org/forum/viewtopic.php?t=12153&sid=106eec26bc574334fe79e4ab8c5c9a82

btw, you have the most original signature i’ve read at this forums :stuck_out_tongue:

SKPjason . thanx :slight_smile: mmm… I was so concentrated on walkcycle that I forgot some snipping of claws :o

agaI’m downloading yours… I’ve been less online this week… must have missed yours, sorry.

Stefano

Don’t worry i just released yesterday my new blender short

have a nice journey insect hordes makers!

nice, but the character animation really needs some work.
You really need to work on the weight. :slight_smile:

cya henrik

Weight?

but these are animated bonewise, not armaturewise… like a robot :wink:

Stefano

even robots have weight :slight_smile:

btw… i dont mean those weight-buttons :wink:

Stefano: awsome… That’s wild this army of terrors coming up the field. Where is my fly-tox bomb? Darn, I can’t find it AHHHHHHHHHHHH :wink:
Congratulations. Excellent work.

96…97…98…99… Ooh, nice dust effect!