(Higgsas) Geometry Nodes Groups Blender 3.3/3.4/3.5/3.6/4.0/4.1

I think I was able to make it

image

barycentric transform.blend (1.0 MB)

Regarding transferring UV to SDF mesh, can’t you just use Attribute transfer (Nearest Face Interpolated)? Isn’t it does the similar thing, finds closest point on triangle and does barycentric interpolation?

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