(Higgsas) Geometry Nodes Groups Blender 3.3/5.0

I am not sure for the taking every X/3 vertex.

Here is attempt replicate tris to quad editor:

It gives pretty similar results to compare to the mesh editor.

Also another annoying part that you can’t dissolve the edges in geo nodes, so I have to instances new faces instead and merge the vertices.

tris to qauds.blend (2.7 MB)

10 Likes