high poly raptor update


(thatbrikwal) #1

defined elbows better, gave him less boxy shoulders: http://members.lycos.co.uk/thatbrickwall/raptor.htm

comments and crits appreciated… especially lighting tips


(blengine) #2

nice job! oh those back claws look great! the bodys and front leg muscels need some more definition and the modeling seems a lil rough, like a rock… his front claws kind of look like forks, and soften up some of the ridges in his body =)
hmm, lighting tips, i think hed look good with global illumination with radiosity =D