Hey Blender heads!
I’m working on a watch project and I need to create super high quality stitching for the strap. I’ve tried multiple methods with no luck.
I’m using Blender and Substance painter. The stitching provided in the substance package has minimal detail, I need something like this image:
I’ve tried two methods currently…
Method 1: Create a detailed strand of stitching using hair tool in blender. Then create a large scale stitch. Export this a height map and apply using substance. Is height map the best choice here?
Method 2: Modify this very well made material https://www.allegorithmic.com/blog/substance-source-automotive-materials-interior-1
Why are my results terrible? It is too costly performance wise to have a full watch strap stitching using particles. I want to use a PBR setup and apply the stitching using only textures.
Any help appreciated!!