# Highest Vertex count ! World Record!

**URL:** <https://blenderartists.org/t/highest-vertex-count-world-record/1396388>\
**Category:** Works in Progress\
**Created:** [August 12, 2022, 10:47am UTC](https://blenderartists.org/t/highest-vertex-count-world-record/1396388 "2022-08-12T10:47:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Blendereruser](https://blenderartists.org/user_avatar/blenderartists.org/blendereruser/32/1365356_2.png) [@Blendereruser](https://blenderartists.org/u/Blendereruser)\
**Post date:** [August 12, 2022, 10:47am UTC](https://blenderartists.org/t/highest-vertex-count-world-record/1396388/1 "2022-08-12T10:47:43Z")

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![Capture](https://blenderartists.org/uploads/default/original/4X/8/e/a/8ea5a57579c58c300137230c5affb676f84ebdcd.png)

Can you beat this record ?

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**Author:** ![Fire\_Angel](https://blenderartists.org/user_avatar/blenderartists.org/fire_angel/32/2289_2.png) [@Fire\_Angel](https://blenderartists.org/u/Fire_Angel)\
**Post date:** [January 9, 2023, 2:26am UTC](https://blenderartists.org/t/highest-vertex-count-world-record/1396388/2 "2023-01-09T02:26:30Z")

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I would not try; I prefer to concentrate on making good images or models and if the polygon count goes high then so be it. For some of my commercial modelling projects I have to keep the lowest possible polygon count while still making a good looking model, not try to make the polygon count higher.

However here’s a YouTube video about a project in Blender that has around 44 times the polygon count that your project does: [VFX Artist Creates 20,000,000 Trees with CGI](https://www.youtube.com/watch?v=Qf5dho10OfI&t=2s)

My machine has twice as much RAM as his did (he had 64Gb, I have 128Gb) so I assume I could go much higher than 44 billion. He only used around 24Gb to render the image so he could have gone a lot higher too.

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**Author:** ![Splododyne](https://blenderartists.org/user_avatar/blenderartists.org/splododyne/32/706422_2.png) [@Splododyne](https://blenderartists.org/u/Splododyne)\
**Post date:** [January 9, 2023, 2:35am UTC](https://blenderartists.org/t/highest-vertex-count-world-record/1396388/3 "2023-01-09T02:35:42Z")

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> [@Christmas 2022 Animation WIP](https://blenderartists.org/t/christmas-2022-animation-wip/1413802/15):
>
> Thanks piranha4D and Joseph! Behold the glory of computer! 6.4 billion polygons rendered in 8 seconds. Really though how did the statistics get like this and how can I fix it? I UV’ed the ceiling and moved a few things then the stats went wild. Update: Blender crashed soon after. Opened the file again and all is well. [6-4billionpolys] Eevee Beautiful with cycles but 60 fps X 1.5 to 2.0 minutes long X 4 minutes per frame.
