Highlights on materials

I try to find out, how I can get highlight streaks (like lensflares) on a material at extreme light points. I read about lensflares and found out that they are connected to vertices and therefore fixed in location.
I want to have a glittery material with a high energy spot light moving in front of it. While the spot is moving I want to have those streaks on different positions of the mesh.
I don’t know if I explained well so I try to attach a picture.
Is is possible with blender? If yes, how is it archieved?


Try the glare node… im busy now, so you gotta figure yourself :smiley: but if what you have done now is with halo material, then the Glare Node should work…Check the wiki