there’s wings - great modeller - but hard to learn
er… respectfully, but I must disagree…Tho I know that most Blender users think of this with a lot of software for the so different UIs.I have noted this step everytime a company or own home project need, required me moving to another 3d or 2d package…But every jump is easier, and easier…Yet tho, imo, not all UIs are fast. Blender is one of the fast ones, imo.Not the only one, though.
http://www.flickr.com/photos/73017587@N00/
That is really old stuff of mine(and wings now is much complete than it was…)…The very first photo in that album of mine is labeled as my first ever done wings 3d model…it was my first 30 mins with Wings, trying to find where the commands and modelling tools were, as I just came from Metasequoia LE…With which I already had done several human characters…and objects… A certain feature I guess was inspired by a sugestion I made, hehe…Which was already in Metasequoia…well, maybe a pair fo features.
I’ve made this point before; while is handy, and rocking to have such a jack of all trades amazing tool like Blender, some of us like to have -also- the option of specialized tools(in my case, Zbrush, Ultimate Unwrap, Deep Paint3d, Wings). I often used to use Hamapatch for curve modelling…For this same reason I moved from IE to FireFox. I dont mind if is open source or comercial,(well, I mind, some years ago my pocket got trembling, but i dont regret it…the free softwares werent as evolved as they’r today.Years since my last purchase, and I doubt I’ll do any more) if it is really good.
I personally use Ultimate Unwrap for Uv mapping, and Wings 3d for modelling. While I animate in Max or Blender…
But perfectly could model in Blender (have modeled is such load of packages already)
There are certain modelling possibilities not present in Blender which are in Wings, and… in Wings, besides specializes “only” in modelling, hasn’t got many modelling tools that are present in Blender. No that I need them, but usually an extra feature, is extra power–> extra speed. But reason why I even use Wings in companies is …speed of workflow. And yep, as someone said, is fun, actually.
I am using Blender 2.43 rc1 (and must say it rocks even more than I expected) for our next game, to animate and render my characters…and yup, such a jewell. (thanks all developers once again)
[ Oh, btw, has in the 2.43 rc1 the viewport rotation improved?..I am noticing to be more confortable to handle (counting on my viced ways) than it was before… ]