finally I’m calling this project done. in the end I wasn’t able to put all sails in place due to some clipping with existing ropes. oh well, I guess it’s time to move on…
more images in WIP forum section…
cheers!
finally I’m calling this project done. in the end I wasn’t able to put all sails in place due to some clipping with existing ropes. oh well, I guess it’s time to move on…
more images in WIP forum section…
cheers!
A true masterpiece!
Wow! Those are some beautiful renders there
incredible detail on this!
That’s amazingly impressive! May I ask you,where you found the blueprints?
7M polys, and that’s hiding the rest of the geo. Amazing work!
Congratulations. Renders are pristine.
thank you all! much appreciated!
Hank, there are books, a practicum on how to make a wooden scale replica, only I used it for a 3D model. the books are “The Fully Framed Model” series of 4 books. along those there are several more which scale modelers use for various dimensions, best practices and rules on how these vessels were built…
Pierre, the full model (without applying mirror modifiers) is around 20 mil tris. it’s definitely not a game ready model, but it’s also not movie quality either. I could’ve pushed it even higher with subdivisions and tesselated materials. UE5 handles it pretty damn well as it is now, though.
Awesome work!
Also tried to reconstruct a ship, but thick xraying glowing objects selection outline brings lots of confusion (for example, it disallow to check geometry collisions properly, draws distracting contours of complex objects and also is incompatible with displaying of a thin elements like ropes) so I used version where such issues wasnt presented yet.
How did you managed that?
Congratulations on the header! Definitely one of the best detailed tall ships I’ve seen in a long time.