Hi all,
I am using blender to prepare a model of an electronics device for a university project.
I am a bit new to it all, and my question is this:
I need to make a lot of holes in a mesh (plane type mesh).
I tried using the boolean operation to subtract meshes from the mail mesh in other to create the holes. the problem is blender froze up on me. I guess it was too complicated.
my holes are either square or round, and they have to be at specific sizes, so I can’t just remove vertices from the main mesh in order to create them…
Is there a way to do this in blender? I’d hate to go back to solidworks…