Holes in my mesh

When I run blender there are holes in the mesh. If I zoom out it’s not quite as bad. I am just wondering if anybody knows how to fix this. It all worked fine on windows 10 but I changed to Manjaro and now I am getting these holes. When I render the holes are gone.

It might just be a clipping issue!
Here’s a blog that goes over a bit more-

Well I tried the 3d view clip things and nothing worked but clicking on backface culling helped out alot but still no luck removing all the holes. Turning up the subdivision really helps alot to.

I fixed it. It was something to do with my graphics card driver.