holey mesh

hi, just reading a couple of threads in the python section.
1 about uniform thickening of mesh, 1 about making holes in rectangles or some such ill explained thing.
I thought I’d test out these theories by importing different meshes into the Geodesic Dome 2 script to test the results, heres the first.

Oh, i used the Faces on, Strip, subdividing the mesh first for more holes, subsurf to round the holes. The squares are great for cages & things.
Geodesic script: http://members.aol.com/demalion2/geodesic2.html