Edit After some feedback from a friend I did a bit of re-texturing to adjust roughness, rust and a few other things. Images are now updated as well.
As part of my application for game dev school I made this rifle. The finished project will feature a character in a post apocalyptic environment. I needed a gun that fits this scenario so I decided to make something that looks like it was made from parts found around the workshop where it was built.
You can only load one round at a time, so make your shots count
Modeled in Blender and textured in Substance Painter. Images are screenshots from Sketchfab because I don’t have time to make fancy renders