Homie

thx for the comments :slight_smile:

hmm… i dont know actually :stuck_out_tongue: i was modelling it late at night and at that time it was my first guess :wink:
but the intention was that this is how the door looks, with smaller wood planks to cover the holes. I have to make a modelling update to this one… sometime :wink:

hehehe, bad luck friend :wink: if u have problems with a new title, ill be glad to help :wink:

would you mind sharing more of those grass and light setting? I’m trying to set up something for someone over here with a similar mood, but I keep getting these spikey harsh grass thingies, whether I use colorband or a blend texture…
these are screens to help you get a better picture of what I mean:
http://img266.imageshack.us/img266/5328/polenscreengrabkd4.jpg
http://img266.imageshack.us/img266/5184/quicktestleavingforpolezq6.jpg

sure, if it’s helpful :wink:
here’s pretty much the whole setup:


the first vertex paint is the grass vertex group, responsible for planting grass and the other one is responsible for the lenght of the strands. About the material alone, u need to either set alpha to 0 and alpha blend to mix or, as i did it , setup a black and white blend and choose multiply.
Ill be glad to answer any other questions if needed :wink:

  • Kroni