I’m not sure if hooks are considered rigging, but I’ll post here anyway… sorry if it isn’t.
I’m experiencing issues with hooks. When I move a master hook to driver other hooks, if click to release the hook, everything is fine. If I press “esc” to cancel the transformation, the mesh that’s being affected by the hooks goes crazy. I’m posting a GIF to try to show what’s going on a little bit better. Any ideas what could be causing this?