Horizon

Hi

I’m working on an animation at the moment from first person perspective. I have a simple blue sky (fades from white to blue) from the world options but when the camera looks up in one part of the animation the horizon moves with it. I need to get it to stay still in relation to the camera. I’m hoping there is something simpler than mapping an image onto the inside of a UV sphere around the landscape.

Any feedback would be great as this is for a rapidly approaching due date! :o

sorry to those who wasted their time reading that, just noticed the REAL button for the realistic horizon - sorry :wink: