Hi, I’m brand new to this forums so I’m sorry if this isn’t in the right place. Anyways I’m creating an animation and I need a couple of meshes to extend into the horizon. If you look at the pics below you can see that I stretched some faces but it ends abruptly. I’m trying to make a wall that goes on forever without it actually going on forever. The faces that are stretched go on much longer then what the pic shows. By the way, I’m using Cycles not Blender render. Any help is appreciated. Thanks