I started this an hour ago or so. It doesn’t need to be very detailed since it’s going to be far away from the camera and hit with some DOF. I mainly need help texturing it, because everytime I try it looks like crap. I tried just using solid colors in the materials and turning down the specularity but it looks so bad. Any ideas? And anyone know any good lighting setups I can use? I need it to be a clear sunny day (early afternoonish). Thanks in advance!
Edit: I’m using blender internal for this.