Hello! I’m trying to create a hot air balloon to use in a video that I am making. The video is for a contest and needs to be submitted by July 9 so I am trying to create the hot air balloon quickly. The actual balloon was not difficult to make, but now I am working on the basket, and I’m having a lot of trouble with it. I’m just not sure how to approach modeling such an object. Ideally, I would like the hot air balloon to be as photo-realistic as possible. This is what I have made so far:
The basket rendered:
The basket wire:
The main issue that I am having is creating the surface of the basket. To model a lot of intertwining cylinders would be nearly impossible and use many vertices, so I think that I have to create a texture, but that is one of my weaker areas, and I’m not sure exactly how to create the correct texture with all of the different colored and shaped parts of the basket. Right now, there is only a tiling bump map that I made from my reference picture. Also I attempted to make the subtle cylindrical extension on the basket, but I think that it is too obvious. If anyone is experienced with the skills needed for this project, I would love to hear some advice from you. Thank you for reading!