No project here just a bit of fun and practice. I downloaded some of the models from DMIand imported the lightwave file in to blender. I then took the downloads apart to study how they were built (all triangles yuk!) and used the parts as templates to construct new models based on the original DMI models.
Notes; no tyre textures at the moment just a black material. The engine is not real just a ‘fantasy’ engine.
As well as using the DMI models as templates I also created loads of original components from scratch like; the engine, skull & cross bones bodywork, the exhaust pipes, cab interiors, suspension, details and a few other bits and bobs.