Been working on this today. Based it off of an hourglass that I own. I’m having issues with UV maping a wood texture of mine to it but I’m hoping to get that figured out tomorrow as I’m tired of looking at it right now.
Rendered in Cycles at 1000 samples took 48 minutes and it’s still noisy in the glass and I think the background. Not sure if rendering it out at just 50% had anything to do with it.