Here’s something I decided to try for fun. If there’s a layout of this thing on the Internet somewhere kindly direct me to it, because I had to scale up one of the stairs to make it meet both platforms. It could be hidden better, but at least you’re looking down on it, so it’s not terribly obvious. I don’t think the exact dimensions are possible, so I’m leaving the layout as is (close enough, I say) and starting on the little roller dudes. If someone could direct me to some good tuts on texturing something to look rocky, I’d love it. Right now it’s a cheap old procedural texture just to keep it from looking plain. It still needs some details, like better/more doors.
Once the little dudes are done, I’m thinking of animating it. Run, run, run, little fellows!
Cool rendering when it’s finished.
I know the picture you’re trying to recreate. The little animals are called (i believe) “wentelteefjes” . If you’re not from The Netherlands, i would really like to hear you say their name
Yeah, wentelteefjes. There was some page about them, and some drawings etc of them. Don’t know where anymore tho. But I love Eschers work! Very cool made! May I ask you how?
It’s a camera effect. I actually made a nice rectangular room that’s completely unremarkable from a modeling perspective; it’s just got a panoramic view.
“Wentelteefjes”, eh? I think I’ll stick with calling them “critters”. But here’s the start of a wentelteefj …