Well this would be my first submission to the forums. try not to be too hard on my shining example of craptacular graphical glory. I did this bouncing back and forth from 2.3 and 2.27 as I was getting a feel for the new version. it took me about 10 hours from start to that last pic, but wouldn’t have took me so long if I wasn’t stuck with a machine running at 200mhz for the moment and other than sizing it down this is pure blender
Excellent model k1lljoy - just the right amount of detail. I agree with skeletor, this model is sorely in need of autosmoothing. Your lighting is very convincing, and the only things throwing off the effect are the flat faces on the cylindrical thrusters and the dome/cockpit on the main fuselage. Enable autosmoothing on at least those objects and it will be a big improvement.
Now all you need are some particle effects and some OSA, to make this a winner. I would love to see this in motion.
This of course depends on how the light would cut through gases in the atmosphere … and given it doesnt look like earth … it could be very well lit ;
)