The arrow is supposed to be floating all by itself, not sitting in a black square. I haven’t dealt with this in a while, so I’m pretty sure I’m forgetting something basic.
Attachments
input_layer.blend (599 KB)
The arrow is supposed to be floating all by itself, not sitting in a black square. I haven’t dealt with this in a while, so I’m pretty sure I’m forgetting something basic.
input_layer.blend (599 KB)
I don’t think you’ve uploaded the correct .blend
I packed in the image, and even saved it so that the arrow should be right in the middle of the 3D view. What’s it look like for you?
NEVERMIND, I GOT IT. Uploading now.
input_layer.blend (599 KB)
In the texture settings, you need to uncheck Alpha under Diffuse in the Influences tab, and then in the Material settings, change the Alpha-Blend from Opaque.
Hope that helps
There is also good info here
http://www.tutorialsforblender3d.com/Blender_GameEngine/Alpha/Alpha_GLSL_3.html
Thanks, yo! I knew it was gonna be something silly like that. ^^;