How are dimensions for added meshes made in Edit Mode?
If I Add an object / mesh in Object Mode, say for an example a circle or cube, I can define their dimensions explicitly at the time of creation or change them later using the Transform Panel. However, if I Add another mesh while in Edit Mode I have yet to find that same chance to define the exact dimensions. Is it even possible to do while Adding a mesh in Edit Mode?
As a work around I have tried explicitly defining the second mesh in Object Mode and then Joining the two Objects into a single Object; however, got undesired results later when applying Modifiers.
Thank you for any reply.