I am making a game with the warrior walking from left to right killing enemies in swordfights one by one.
The enemies and projectiles and power ups are spawned of course.
It would be convenient for me if the level itself (floor, walls, backgrounds (no collisions, no physics)) was not spawned.
I plan to add a lot of simple decorative stuff (e.g. skeletons in the corner, chains, torches, statues, chandeliers)
just to spice things up (and also it is great fun to do this! )
So there will be a significant amount of geometry outside the viewport. Does this deteriorate performance a lot ?
Will I have to spawn decorations like chandeliers, statues and other objects that require more faces ? Or can I just leave them there ?
Thanks for any insight!