I ran into a somewhat trivial looking problem. I modelled a simple scene and as it is a exterior scene, I thought I make things big. So my a terraceground for example is now 60x60 blender units large. I wouldn’t have asked this question here, if this did not create some difficulties. I had to learn about camera clipping values, becausethings were clipped outside the boundaries.
From the default camera clipping values, I got the impression, that things are usually kept rather small in Blender. But then again I am free to crank the clipping up to 5000 blender units.
I must say, I am a bit confused about this and as I am new to Blender and want to learn everything the correct way from the start, I wonder how Blenderunits can be viewed in conclusion to real world measures.
Can one say that a blenderunit is usually 1 meter, 1 centimeter, a mile… or what? Is there a rough guideline?
I hope I got this question asked in a understandable way as english is not my native language.
Thanks in advance