How can I access object outline coordinates?

For the life of me, I can’t figure out how to access data about the active object’s outline in the viewport. Is it accessible via Python? Maybe bgl?


usign this addon you can access to the data coordinates of each vertex and give you the information in a txt file

also you can access to that kind of data using


also if you want the general location of a mesh using the “origin” as reference you can use




Thanks for the reply, but I think you may have misunderstood what I was asking. I need information about the outline of a selected object, as drawn in the viewport.

the contour? like the red line here :

I’m beginning to wonder if there’s literally no way to access this (?). I’d like to find a way to get the 2d coordinates of each pixel of the outline, relative to the camera view in the viewport.

Yessir, that. :slight_smile: