Is there a way we can bake the animation of a modifier(ex. simple deform)?
so it turns into a mesh, and we can export it?
Please help
Hit the Apply
button on a modifier turns in to a mesh and allows you to export so… Do you mean you want this for each frame ?
Yes I mean for each frame. So we can keep the animation of a modifier
Do you know how we could do that ?
you can export to alembic
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oh my god thank you!!!
Or you can export as .mdd or .pc if the vert count is not changing.
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