How can I calculate the locale coordinates without matrix_world

I want convert a particle’s world position to the local position of it’s emitter-object.
The bpy.types.Particle class doesn’t inherit’s the matrix_world method !

probably something like that?

mat_inv = obj.matrix_world.inverted()

local_particle_location = mat_inv @ particle.location

Thank you very much :grinning:
This helped a lot.
Is there a simple way to convert the locale_particle_location back to global location ?


global_particle_location = obj.matrix_world @ local_particle_location