i have a very easy question
How can i change the active camera?
create a new camera…or cube, or whatever, select it, and hit CTRL-0 (numpad)
Is it possible to render the same object from various cameras - one click ont he render?
Also, say I was doing an animation and I wanted the samera angle to change, would I need to animate the camera too? or is there a predefined set method?
Cheers!
What about a little python script (to change a working camera):
Oh sweet wicked. Now I have ideas just burning in my mind. I havent implemented the script yet, but I will soon. Thanks a lot JaBM. Thats a pretty smart idea - never thought of that! Yipee!
The same script I mentioned above can be very easily adapted to do what you need. Only change 45 into 1 and 46 into 2 and then render 2 frames. And you have 2 pictures of your scene from 2 cameras.
And of course it is possible with this script to render from more tha two cameras in one click (guess how:)).
I would recommend rendering them seperate animations and joining in video editor (more control imho and clearer)
I guess I could do that. So is it possible to use a video editor from a different software? Considering I could save the images from each render? How good quality is that usually?
If you save the intermediate stages in something lossless (eg PNG or TGA frames) then it’s the same quality as any other method.
Personally I like Blender’s Sequence Editor for stitching things together, but if you’re used to another program, by all means use it.