I’m just finishing a realist head modelling, but when i join the two parts ( i duplicated a the half head and applied mirroring on it), a crap line stay at the junction of them, due to the fact that that vertices were not perfectly aligned and parallel.
So how can i correct it please? Using a tool from the Sculpt mode?
Here are some snapshots!
NB: Notice that there’s a “conehead” effect, because even i try to use the best picture for reference, i did not manage to do a perfect symmetry on my model…
Thanks a lot!