I’m emitting sphere objects in the particle system.
I want to export the particle objects as an obj sequence Blender is only exporting the emitters.
Does anyone know how to do this?
I am pretty sure this can be done in Maya but I’m hoping to use Blender since I am more familiar with it.
[EDIT]: Then again, I also need the basic feature of scaling particles over time. But, can Blender do this yet? Last I checked it was not possible. Maybe Maya is my best best?